Be patient..... we are fetching your source code.
Objective
This example is using the smsManager API to send out the SMS message.
You will get Final Output:
Step 1 Android Layout
Path: res >> layout > main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/linearLayout1"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<TextView
android:id="@+id/textViewPhoneNo"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Enter Phone Number : "
android:textAppearance="?android:attr/textAppearanceLarge" />
<EditText
android:id="@+id/editTextPhoneNo"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:phoneNumber="true" >
</EditText>
<TextView
android:id="@+id/textViewSMS"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Enter SMS Message : "
android:textAppearance="?android:attr/textAppearanceLarge" />
<EditText
android:id="@+id/editTextSMS"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:inputType="textMultiLine"
android:lines="5"
android:gravity="top" />
<Button
android:id="@+id/buttonSend"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Send" />
</LinearLayout>
Step 2 SendSMSActivity.java
SendSMSActivity.java Activity to send SMS via smsManager.
public class SendSMSActivity extends Activity {
Button buttonSend;
EditText textPhoneNo;
EditText textSMS;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
buttonSend = (Button) findViewById(R.id.buttonSend);
textPhoneNo = (EditText) findViewById(R.id.editTextPhoneNo);
textSMS = (EditText) findViewById(R.id.editTextSMS);
buttonSend.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
String phoneNo = textPhoneNo.getText().toString();
String sms = textSMS.getText().toString();
try {
SmsManager smsManager = SmsManager.getDefault();
smsManager.sendTextMessage(phoneNo, null, sms, null, null);
Toast.makeText(getApplicationContext(), "SMS Sent!",
Toast.LENGTH_LONG).show();
} catch (Exception e) {
Toast.makeText(getApplicationContext(),
"SMS faild, please try again later!",
Toast.LENGTH_LONG).show();
e.printStackTrace();
}
}
});
}
}
To know more about SMSManager please refer:
Step 3 Add Permission into Manifest file.
<uses-permission android:name="android.permission.SEND_SMS" />
In MarshMallow, you have to check permissions at runtime.
I hope you enjoy this tutorial and it would be helpful to you.
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An entrepreneur who has founded 2 flourishing software firms in 7 years, Tejas is keen to understand everything about gaming - from the business dynamics to awesome designs to gamer psychology. As the founder-CEO of a company that has released some very successful games, he knows a thing or two about gaming. He shares his knowledge through blogs and talks that he gets invited to.
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